![]() The game is not played in a linear matter, rather than a series of events which are repeated by a group of two different characters at a different point in time. ![]() The enemies in the game range from partially deformed humans, which seem to be in a zombified state, or extremely mutated fictional monsters, as well as mythical creatures such as harpies. These often include melee weapons, such as golf clubs or baseball bats but later on also firearms such as pistols or shotguns, as well as power tools such as chainsaws. To do this, the player has to use weapons that can be found on the ground. The player is suddenly placed into a horrifying situation and must fight inexplicably appearing monsters. Gameplay Characters wielding a Golf Club Obscure: The Aftermath, plays very similar to other survival games. But many of the students realize to late that once the plants germinate inside of their bodies, what used to be only a bad trip turns into reality. They find out that when the flower is ingested in some ways highly real trips are induced, but which often turn out to be nightmares. Students start making the flower into tea, or smoke it for a drugging effect. Most of them have tried to forget about the incident, but now strange black flowers are starting to appear on campus. In the meantime they have finished high school and moved on to college located in a nearby town called Fallcreek. A few of the students survived the incident and in the process killed their principal. The story so far is that two years ago a group of students were locked inside their high school (Leafmore High), while being hunted by monsters that were created by means of biological experiments by their principals Herbert Friedman. The game picks up two years after the first game left off. ![]() IntroductionObscure: The Aftermath is a sequel to the game Obscure. ![]()
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